Monday, 16 January 2012

Photoshop, Maya, Renders and Concepts

1) I made a leaf tile in Photoshop
2) leaf tile UV mapped to the ground plane
3) desaturated to make a bump-map
4) Ground plane rendered - it was too bumpy so I lessened the levels

5) Ground plane with test trees and furniture
6) Matte painting background in Photoshop

7) Matte Painting and Maya render

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