Monday 13 August 2012

MAYA - UNIT 3 - SHADING AND TEXTURING

Santa Hat

blood vessels

double sided shader - 1

double sided shader 2

water droplets

xray - less transparency

xray - more transparency

MAYA - UNIT 3 - SHADING AND TEXTURING

initial render

self shade - darkness

self shade - variable darknesses

self shade - shadows   

scraggle

baldness

clumping   
low density

high density
inclination

polar

roll

MAYA - UNIT 3 - SHADING AND TEXTURING

Unit 3, all by myself, no shortcuts :)

Pirates' Cove

100% bear

100% bison

100% porcupine

100% sheep

50% bison 50% bear


100% polar bear

100% polar bear - length variable

25% bison/bear/porcupine/sheep

Density - UV variable

Density - 5000

Density 50000

Density - baldness variable

Saturday 11 August 2012

MAYA - UNIT 2 - DIGITAL SETS

I have achieved the digital sets tutorial! With the UVs and everything :)
I want to use passes and lighting but my poor PC does not.