Saturday, 29 September 2012

Week 1 Maya Tutorial - Character Pipeline

Week 1 Maya Tutorial - Character Pipeline

I am determined to get to grips with Maya, and my new (uni) year's resolution is to do the week's Maya tutorials before any other work, and not having it hanging over me like a cloud of Doom!

Monday, 13 August 2012

MAYA - UNIT 3 - SHADING AND TEXTURING

Santa Hat

blood vessels

double sided shader - 1

double sided shader 2

water droplets

xray - less transparency

xray - more transparency

MAYA - UNIT 3 - SHADING AND TEXTURING

initial render

self shade - darkness

self shade - variable darknesses

self shade - shadows   

scraggle

baldness

clumping   
low density

high density
inclination

polar

roll

MAYA - UNIT 3 - SHADING AND TEXTURING

Unit 3, all by myself, no shortcuts :)

Pirates' Cove

100% bear

100% bison

100% porcupine

100% sheep

50% bison 50% bear


100% polar bear

100% polar bear - length variable

25% bison/bear/porcupine/sheep

Density - UV variable

Density - 5000

Density 50000

Density - baldness variable